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R4670-MD512

The product picture may differ from the actual product.Only for your reference.

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Core/Memory

750MHz Core
512MB GDDR3 1600MHz Memory


Video Output Function
Dual-link DVI x  1
VGA (D-Sub Output) x  1
HDMI x 1
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Graphics Engine ATI Radeon HD 4670
Bus Standard PCI Express x16 2.0
Memory Type GDDR3
Memory Size(MB) 512
Memory Interface 128bit
Core Clock Speed(MHz) 750
Memory Clock Speed(MHz) 1600
Memory Bandwidth(GB/sec) 32
Texture Fill Rate(billion/sec) N/A
DVI Output 1
D-SUB Output 1
TV-Output N/A
HDMI-Output 1
VIVO(Video-in/out) N/A
DisplayPort N/A
HDTV Support Y
HDCP Support Y
HDMI Support Y
Dual-link DVI Y
Display Ouput(Max Resolution) 2560x1600
RAMDACs 400
DirectX Version Support 10.1
OpenGL Version Support 2.1
CrossFire Support N/A
SLI Support N/A
3-way SLI N/A
HyperMemory Tech. N/A
TurboCache tech. N/A
Card Dimension(mm) N/A
Weight N/A
GPU Features ‧Fully DirectX 10.1 compliant, including full speed 32-bit floating point per component operations
‧Shader Model 4.1 geometry and pixel support in a unified shader architecture
‧32-and 64-bit floating point processing per component.
‧High performance dynamic branching and flow control.
‧High dynamic range rendering with floating point blending, texture filtering and anti-aliasing support.
‧16-and 32-bit floating point components for high dynamic range computations.
‧Full anti-aliasing on render surfaces up to and including 128-bit floating point formats.
‧Support for OpenGL 2.1
‧Anti-Aliasing Filtering
‧Temporal anti-aliasing
‧2x/4x/8x/16x modes
‧Up to 128-tap texture filtering
‧Acceleration Features
‧Works with any single- or two-channel data format
‧New vertex cache and vertex fetch design, to increase vertex throughput from previous generations
‧Up to 8k x 8k textures, including 128-b/pixel texture are supported.
‧High efficiency memory controller

• All brand name & products are registered trademarks of their respective companies.
• All Chipset specs are derived from ATI data sheet. For your reference only.

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