Have you ever climb the great Pyramid, Sphinx, and sail down the Nile river to enjoy the nice view? Or take a walk in the ancient temple with hundreds pillars, wander down the aging tomb with tons of character paintings and interesting hieroglyph? Assassin's Creed Origins is a dark, multifaceted, action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the tenth piece of Assassin's Creed series and deep dive into one of the series' most alluring settings yet, the ancient Egypt. It was released worldwide for PC and now you can simply lead the character to travel around the whole nation.
Whenever there is new huge game title coming to the market, gamers are always curious about how it perform on owned computer or the potential buying target. Knowing the request and trying to ease some worries, the testing review would be needed between the game title and hardware configuration. Let's take the MSI GE63VR GTX1060 series to have some in-game graphics test and see how's the compatibilities between.
Unlike past games, which continually pushed the ancestor timeline forward, this entry is a prequel and the story which never been written before. Set in Egypt during the Ptolemaic period and recounts the secret fictional history of real-world events. User play as Bayek and his wife Aya, the Madjay whose struggle against the corrupt forces of the time leads him/her towards becoming the first Assasin. The story explores the origins of long conflict between the Brotherhood of Assassins, who fight for freedom of will, and The Order of the Ancients—forerunners to the Templar Order—who desire peace through the forced imposition of order. Here we won't talk more about the detailed of this gaming title, simply have some main points as below before sharing the testing.
Experience the mysteries of ancient EgyptDiscover the lost grave and explore the great Pyramids then reveal the secrets of ancient mummies, Egyptian Gods and the last pharaohs. The old Egyptian era, full of power and conspiracy, was gradually disappearing under the brutal struggle of alien power. Back to the origins of the Assassin's Brotherhood, opened the secret of darkness and the myth that has long been forgotten by the world.
Mysterious kingdom is waiting for you to discoverSail down the Nile, uncover the mysteries of the pyramids, and explore the unpredictable boundless earth while fighting dangerous old factions and wild beasts.
Each journey is a new story chapterFrom high-profile, wealthy aristocrats to irredeemable marginalized members, met with many powerful and impressive characters, involved in various tasks and gaining insight into the details of the story.
Enjoy the action RPGExperience a new way of fighting. Grab dozens of kinds of weapons, each with different characteristics and rarity. In-depth hone your skills, so that all skills to deal with the unique strong rivals.
The MSI GE63VR features Windows 10, the 7th gen core i7 -7700HQ processor and Nvidia GTX 1060 and Geforce Driver 388.71 version. The in-game testing settled in game options of graphics, let’s take the “very low” setting for the first step and see how it goes. The images below were been snapped during the testing.
Since the "very low" graphics setting won’t take much VRAM capacity, the bar below shows 1577MB been used among 6144MB(6GB) VRAM. The rest settings like Dynamic Resolution, Anti-Aliasing, Shadows, Environment Details…..would be in low level and the result could be expected of high figures, like 9503. Later we’ll take the “Ultra high” for the 2nd round testing and see how are the differences.
While having test on “Ultra high”, the bar shows 3118MB been taken among 6GB VRAM, almost double the number than previous "very low" testing. And the "Dynamic Resolution" is set to maximum 60 FPS, “Anti-Aliasing” is set to Adaptive, "Shadows"” and other settings are set to very high as well. All these settings will need more 3D power and VRAM capacity, then result in little bit lower figures than previous one which is 7742. But it still runs very will with “High” performance result.
Let's have some comparison images among “Very Low” and “Ultra High” and see the differences.
From the very beginning it’s very obvious that surface of the ground is more complicated in below image, which the graphics setting is "ultra high". Even there are more grass and the sky has more clouds. But the FPS shows higher numbers while there is less detailed.
After couple seconds, the differences are telling almost the same characteristics. While more detailed objects been requested to show, the FPS will drop a bit.
Let's check the detailed on the water surface and the dark side of the wall, it’s easy to see the differences and gamers who are looking for better reality with high image quality, the GE63VR GTX1060 can really go to “Ultra high” with very smooth gameplay.
Now let's check the transparency of the smoke, detailed of the shadow from the trellis or from the walls. More richness of the reality been expressed, the higher graphics setting it would be.
Let's take more closer look on the surface of the wall. More detailed texture been shown by "ultra high" graphics setting, even the shadow of the tree leaves could be felt so real. The “very low” graphics setting can deliver higher FPS but lower in-game reality, which the gamers are hungry for from now and then.